A few projects made with Processing.

Recently I’ve been really interested in Generative Art — in how amazing and aesthetic things can be made out of data and algorithms. I posted about my first deeper look into it (Tim Huchinson, plus my own attempts to use Kandid) over a year ago.

Recently this interest has me looking at Processing. I know very little about programming so how it works is pretty opaque to me, but I’ll tell you this much: it works using data, it works over javascript and thus works on the internet, and some of the works made using it are blowing my mind. Here’s several of em.

An array of garbage bags + fans and Processing, and it’s art that feels more than a bit like life:

One Hundred and Eight – Animated Patterns from Nils Völker on Vimeo.

 

Crazily complex “Subdivided Columns” by Michael Hansmeyer, built out of computations from topographical data from a standard Doric column. These are not just conceptual: they actually were output, prototyped as objects, which makes me feel excited about how wildly structured objects and architecture of the near future might be.

 

And yeah three great music videos made with Processing:

Moullinex – Catalina from Moullinex on Vimeo.

Made using Kinect data: total writeup here.

Solar, with lyrics. from flight404 on Vimeo.

(Aha! The first piece that uses color in the whole dang post! I promise I love color really!) Writeup of the beat notation process here.

The ‘Mandela’ Variation from Glenn Marshall on Vimeo.

Writeup of his Processing-writ ZenO growth system here.

 

Down the Fractal Beanstalk

You know how But Does It Float fades in its wordless content slowly and one at a time, leading to a sort of dreamlike user experience? Well the other day, I was wading through its abstract wonderland and a few scenes from another world caught my eye.

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They’re by notable generative artist Tim Hutchinson. Impressed and intrigued, I looked into Hutchinson further. He’s made algorithmically generated art using a variety of software and runs a thoughtful and serious blog about Fractal Art called Orbit Trap.

The ones that most impressed me were made in a program called Fyre. I’m not the right sort of a geek to figure out how to run this on a Mac (command line? DarwinPorts? Unix?); I’d appreciate anyone’s help because, damn do I want to play with that. Please.

hutchinson_fyre1

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Four pieces of iterative art I did today, after the jump.

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